Fuck Yeah BioWare

RSS

Posts tagged with "mass effect"

(Source: lady-z13)

Somewhere deep within the fabric of reality, our actions are recorded and remembered.

(Source: edenprimes)

biowarelove:

(x)

fucknooovirmire:

Eh, why the hell not?

(x)

Pod Crabs are a mostly benign species of non-sentient creatures native to the planet Virmire. These massive crustacean-like creatures walk on four sturdy legs, each ending in hard points. They feed on large mollusk-like creatures found in Virmire’s waters.

Pod crabs are not very resilient, and can be killed in one shot or simply by driving the Mako over them; they leave no remains and explode to pulp. The crabs seem to be unaware of danger, and do not appear to notice if one of their kindred is shot down.

(Source: lutecerobert)

volpestarks:

SSV NORMANDY SR-2

Successor to the Normandy SR-1, and built by Cerberus, the SR-2 was recovered and upgraded by the Systems Alliance. In spite of its relatively small size, The Normandy is capable of enormous offence feats, equipped with Javelin Torpedoes, GARDIAN lasers, and the Thanix Cannon, a Reaper-based weapon.Even though defensively great, thanks to multi-core kinetic barriers ans silaris ablative armour, its strongest defence is based on its state-of-the-art stealth systems. Coupled with the tantalus drive core, and its Enhanced Defence Intelligence (EDI), The Normandy is the fastest, deadliest, and most advanced vessel in the Citadel Fleet. 

simple text meme // mass effect

They say before you start a war

You better know what you’re fighting for

[x]

(Source: batarians)

(Source: aesfocus)

mass effect modding: wearing the cerberus nightmare/spirit/shade armor with NO HELMET!

beahbeah:

like so:

image

(that’s the lady version. boyshep’s version of the cerb armor is identical to kai leng’s)

it’s fairly easy to unlock the various cerberus armors vanilla - whether you do it the legit way in the armax arsenal arena or, if you’re a cheating cheaterface like me, by adding them wholesale to your coalesced and/or using gibbed

(incidentally, if that’s all you want here and don’t care about the helmet covering your shep’s beautiful face - bearing in mind that it will NOT toggle off in conversations like other helmets - set the following bool values to TRUE using the gibbed save editor: 24821, 24820, 24819. boom you have super awesome armor)

but if you are as in love with your shep’s face as i am with mine, you want to get rid of that helmet, so we’re digging in for a slightly more complicated fix. basically what we’re going to do is set the fullbody appearance of the cerberus armor as a new chestpiece in the torso slot of the armor locker. then we’ll set blank meshes for the arms, legs and shoulders. 

BACKUP YOUR COAL, then navigate to biogame -> sfxgame -> sfxplayercustomization

add the following lines to torsoappearances:

(Mesh=(Male=”BIOG_HMM_SHP_FBD_R_DLC.FBDj.HMM_SHP_FBDj_NH_MDL”,Female=”BIOG_HMF_SHP_FBD_R_DLC.FBDj.HMF_SHP_FBDj_NH_MDL”),GameEffects=(“SFXGameContentDLC_EXP_Pack003.SFXGameEffect_UniqueArmor_Phantom”),Id=111,PlotFlag=-1,Type=CustomizableType_Torso,Name=813578,Description=813579)

(Mesh=(Male=”BIOG_HMM_SHP_FBD_R_DLC.FBDj.HMM_SHP_FBDj_NH_MDL”,Female=”BIOG_HMF_SHP_FBD_R_DLC.FBDj.HMF_SHP_FBDj_NH_MDL”),GameEffects=(“SFXGameContentDLC_EXP_Pack003.SFXGameEffect_UniqueArmor_Phantom_Weapons”),Id=113,PlotFlag=-1,Type=CustomizableType_Torso,Name=813580,Description=813581)

(Mesh=(Male=”BIOG_HMM_SHP_FBD_R_DLC.FBDj.HMM_SHP_FBDj_NH_MDL”,Female=”BIOG_HMF_SHP_FBD_R_DLC.FBDj.HMF_SHP_FBDj_NH_MDL”),GameEffects=(“SFXGameContentDLC_EXP_Pack003.SFXGameEffect_UniqueArmor_Phantom_Powers”),Id=115,PlotFlag=-1,Type=CustomizableType_Torso,Name=813582,Description=813583)

it’s important that you’re certain there are no line breaks when you paste these codes into your coal - i’d recommend pasting them into notepad first just to be sure

the important part is done! those armors now live in the torso zone in your armor locker. but you have those inconvenient ‘other body parts’ so we’ll address those too. (if you were to load up this way, you could certainly equip the cerb armor - but your various gauntlets/spaulders/greaves would just sit on top of that armor. and you don’t want cerberus troops calling you a dork so we’ll fix it)

  • add this line to armappearances: (GameEffects=(“”),Id=7,Name=339526,Description=339527,PlotFlag=-1,Type=CustomizableType_Arms)
  • add this line to legappearances: (GameEffects=(“”),Id=7,Name=339525,Description=339524,PlotFlag=-1,Type=CustomizableType_Legs)
  • add this line to shoulderappearances: (GameEffects=(“”),Id=7,Name=339528,Description=339523,PlotFlag=-1,Type=CustomizableType_Shoulder)

you’ll notice they look VERY different from other lines in those appearances sections - that’s bc we’re deliberately setting up invisible armor, so there’s no mesh to speak of

now you have awesome armor with no helmet! in parts of the game where helmets are required so you can breathe, the n7 helmet pops on there. (i have no idea how to choose another helmet, i am a modding infant soz)

(when you’re equipping in the armor locker, you can elect not to choose the invisible piece for the arms/legs/shoulders, bc for instance the hahne-kedar shoulders look WAY COOL with this armor)

but wait THERE’S MORE - a couple of very awesome people have put together some texmods so you’re not flying cerberus colors in your cool new duds:

now you can shoot bad guys and flirt with aliens in STYLE. if anything here doesn’t work for you, absolutely let me know - i want you to be as cool as a space cucumber c: